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Quoted
CLIENT FIXES 1.01
Fixed a bug in the command manager that caused slow performance when CPAIs were in the game
Fixed a bug that caused sound effects (and sometimes music) to stop playing
Fixed a problem where unplayed dialogue lines made the Campaign scenarios stop working
Fixed a bug on the Postgame screen that allowed players' names to be edited
Fixed a bug where all players would hear the selection sound for HC cards played
Fixed a bug that kept the ESO connection problem dialog box from closing
Fixed a bug in the Portuguese tech TEAM Early Dragoons that kept some civilizations from training their anti-cavalry units until the Industrial age
Fixed a bug that made abundant resources available in the single-player Campaign
Fixed a bug that did not let the host launch the game once the number of players was reduced below the number that had clicked ready
Tweaked movement code to improve the responsiveness of units
Changed formations so that unit types keep their setting even when grouped with different types
NETWORK AND ESO FIXES 1.01
Fixed a bug in the Unresponsive Player dialog box so that it closes once consensus is reached
Quoted
Original von GWC_DarkonFK
ich glaub die wurden gedrängt das spiel zu releasen, obwohl es noch nicht 100% fertig ist